It's been a while since I posted any work, so here we go.
First one is what I'm working on right now. It's based on an old ZBrush sculpt that I made last year - still WIP of course, but I'm pretty satisfied with the changes I made to the design. The armor will most likely undergo a redesign too, something a little more indian, I guess (feathers, not dots).
First one is what I'm working on right now. It's based on an old ZBrush sculpt that I made last year - still WIP of course, but I'm pretty satisfied with the changes I made to the design. The armor will most likely undergo a redesign too, something a little more indian, I guess (feathers, not dots).
The next one, Trunkbert, is a model that I made for the articles about normal mapping, that I mentioned in the last post. It's finished, but chances are that I'll revamp him one day, because he's a little plain.
For more Trunkbert-related images, hit my portfolio or my deviantArt gallery.
For more Trunkbert-related images, hit my portfolio or my deviantArt gallery.
And finally, something I made for a class I was teaching. It's based on a resin model of the Pirates of the Carribean smoke cannon, so the design credits go to Disney Studios, I guess.
Again, for more images, hit my portfolio or my deviantArt gallery.
Again, for more images, hit my portfolio or my deviantArt gallery.
See? I wasn't that lazy after all.
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